\newpage
Troubadour
Tales from near and far make up your repertoire. The song in your heart is your most trusted companion on the road.
- Rations (3 uses)
- Torches (3 uses)
- Dagger (d6)
- Brigandine (coat, 1A)
What are you best known for?
- The Tinker’s Two-Step. A humorous fairy tale about a gift-giving traveler. Start with a Fiddle. Anyone in earshot must pass a CTRL save to perform an act of violence.
- The Sylph and Her Lover. A bawdy tale of lost love. Start with a Hand Drum and a Breeze Knot (3 charges). Creates a strong breeze. Recharge: Tie it to a mast during a storm.
- Harper’s Devotion. A sad, short tale about a musician that falls in love with a star. Start with a Celestial Hurdy-Gurdy. Reveals the constellations above, no matter the weather.
- The Reed Fisher. A celebrated song about a massive carp that always seems to get away. Begin with a spool of River Twine (3 uses). Each dip into the river guarantees a catch, though it might not be pleasant.
- Song of the Silver Stream. A wordless lullaby that mimics flowing water. Take a Pan Flute that can calm almost any river.
- The Thrush and the Meadow. A moody tale told in alternating chorus. Start with a Feather Quill (1 use, petty). A map drawn with this quill reveals the most expedient course between any two points.
How do you get out of trouble when you’ve worn out your welcome?
- Fancy footwork. Take a rapier (d6).
- Dumb luck. Charm bracelet (petty). 3 bells (charges) remaining out of 7. Jingle a bell to encourage coincidences to happen in your favor: Whenever a fate die could be rolled, it always rolls in the PCs’ favor.
- Do you know who I am? Take documents (petty) declaring your pedigree or high status in society. Forged or not, up to you.
- Swing on chandeliers, climb out windows, whatever it takes. Take a rope with a grappling hook.
- Blend in and sneak out the back way. Take a disguise kit.
- No one can turn down your challenge. You are a master of flyting, senna, the dozens, etc. In a verbal quarrel, you can stave off any physical confrontation by winning a match of insults.
From Cairn 2e CC-BY-SA 4.0.