Hello
Your name is Leonor Sealy. You are a 29-year-old Breggle Monastic. You carry a beaded backpack and wear frayed clothes. You are humble but vengeful. You have the misfortune of being disowned. Someone in the party is a person you owe a debt to.

- Strength
- 12
- Dexterity
- 7
- Control
- 11
- Guard
- 4
- Silver
- 17
- Language Points
- 2
- Gear
-
- Rations (3 uses)
- Torches (3 uses)
- Quarterstaff (d6)
- Prayer beads (petty)
- Hollowed out prayer book
Breggle
You are a goat-headed breggle with short horns. Honoring your ancestors was instilled in you. Breggles on Isurholm mostly hail from the High Wold in Dolmenwood in the Duchy of Brackenwold where a two-tiered class system of shorthorn commoners and longhorn nobility persists. This class division is thought to have originated in their days of service to the Cold Prince. Some ancient clans of breggles still live in the mountains of the Myrdoom without such as a system, though with the same bitter tradition of feuding as their counterparts in the High Wold.
How are you most like a goat? Gaze. You may concentrate your gaze on a mortal. The target must make a CTRL save or be charmed (unable to harm the gazer) for as long as you maintain the gaze without doing anything else (reducing the gazer to 0 Guard). If you are succssful, afterwards, you are deprived. You cannot do this while deprived.
Monastic
You were a nun, monk, or other monastic committed to a convent, monastery, or abbey. You have fled under life-changing circumstances.
Why did you join?
Caught practicing witchcraft. Take a wyrm-skin journal (grimoire, bulky) with Righting (spell, petty): Rights and tidies {dice}-sized objects in a space. 1 die: 1 slot; 2: Bulky; 3: Person-sized.
How and why did you escape?
While returning a reliquary, you stepped through an impossible door. No one has ever heard of your abbey. Take the reliquary (bulky, worth 50sp) containing the Eye of St. Wilhelmina (petty, 3 uses): Pointing the pupil at something or someone causes it to disappear, unable to interact with anything for about 10 minutes.
Questions for your character
- What is your character’s hometown like?
- Who do they care about?
- Who do they remember fondly?
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