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Mossling
You are carpeted with patterns of fungi, mold, moss, and plants across your gnarled, woody, fertile flesh. Mosslings hail from deep within the fungal forests of Dolmenwood and the spongey marshes of the Hameth River Delta.
- You are shorter than the average human.
- Wearing metal body armor inhibits your symbiotic growth from being used. Any background armor can be replaced with equivalent non-metal armor.
What symbiotic growth lives on you? (Takes up a permanent burden slot. Growths restore overnight, unless deprived.)
- Glowmoss: 1/day, you may scratch a patch of it to cast a dim bioluminescent light.
- Hopcap: Bouncy inedible mushrooms, harvestable 1/day.
- Sensevines: Thin vines that can be used to creep through cracks and sense everything but sight and sound at the cost of 1 Fatigue. Shriveled while deprived.
- Yellowmusk: A network of yellow mushroom growth makes you immune to plant toxins. Withered while deprived, and you become susceptible to plant toxins.
- Tree arm: Hooked branch or root that can be broken off 1/day as an improvised tool. Desiccated while deprived and unusable.
- Slimeskin: You are very slippery. Dried out while deprived.
From Gavin Norman’s Dolmenwood.