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Monastic
The flickering wick of the candle reflected in the Three-Part Mirror glows in your eyes. Your hands cramped from transcribing The Five Accounts of the First Saints. They too wrote the words of the mysterious, illiterate Lady Beyond the Teeth of the Sun. You were committed to an abbey, schooled in the deep mysteries and long history of the Church. Circumstances have forced you to flee.
- 3d6 sp, imperial minted
- Rations (3 uses)
- Tapers (bundle of 10)
- Quarterstaff (d6)
- Prayer beads (petty)
- Hollowed out prayer book
- Scapular of your saint’s order (petty)
Why did you join?
- To avoid an unwelcome marriage. Take a treasure trove of courting gifts (a chest (bulky) containing 200sp worth of brooches, necklaces, and rings).
- Denied a lofty inheritance as a late-born child and sent away. Take a scroll of pedigree (petty) and a scroll of portable mansion (petty).
- Caught practicing witchcraft. Take a wyrm-skin journal (grimoire, bulky) with Righting (spell, petty): Rights and tidies {dice}-sized objects in a space. 1 die: 1 slot; 2: Bulky; 3: Person-sized.
- Exorcised, but it didn’t quite take. While you wear your talisman (petty), the demon cannot control you. It offers helpful advice and warnings telepathically when consulted. Make a WIL save to consult it more than 1/day. On a failure, the demon takes over for a moment. Demons see you as one of them.
- Witnessed a statue of St. Woewarble weeping blood. Take a vial of the wept blood (10 uses): Anoint a dead person to grant them speech. Take a Fatigue per question asked of them.
- Left on the doorstep as a baby. Take a hymn book (grimoire, bulky), filled with songs Detect Magic (spell, petty).
How and why did you escape?
- You witnessed the Church Fathers summoning a demon at the Abbey of St. Woewarble. It did not go well. Take Treatise on Demon Summoning and chalk (petty).
- Torgrim Skull-Splitter and his raiders destroyed your home, the Abbey of St. Eufemia. Take 2 throwing axes (d6+d6, bulky) wrapped in a shroud (1 charge). The shroud removes rust from any weapon. Recharge: Soak in blood.
- You conspired with someone on the outside to steal a relic. You kept the relic, betraying their trust. Take the seven-fingered Hand of St. Eustace (7 uses). Push down a finger to turn away an undead creature.
- You were accused of a series of murders at the Abbey of St. Rosa. Take a Regulator’s stolen long sword (bulky, d10), bearing Regulator insignia.
- You and your friends faked a series of possessions at the Abbey of St. Odo. When a Church Father was blamed and subsequently executed, you fled in shame. Take hallucinogenic mushrooms (3 uses): Causes an hour-long trance, leaves the user deprived.
- While returning a reliquary, you stepped through an impossible door. No one has ever heard of your abbey. Take the reliquary (bulky, worth 50sp) containing the Eye of St. Wilhelmina (petty, 3 uses): Pointing the pupil at something or someone causes it to disappear, unable to interact with anything for about 10 minutes.
Go to Bonds to round out your character.